<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>SchemaX</title><description>SchemaX —— 用 Schema 为未知建立可执行的结构。Luke 的课程、技术思考、开源作品与设计系统。</description><link>https://schemax.dev/</link><item><title>如何利用 AI 入门前端</title><link>https://schemax.dev/blog/learn-frontend-with-ai/</link><guid isPermaLink="true">https://schemax.dev/blog/learn-frontend-with-ai/</guid><description>后端视角的前端入门路径：三剑客心智模型、组件到 Block、Design Token 分层，以及 vibecoding 时代的工程化门禁。</description><pubDate>Mon, 03 Aug 2026 00:00:00 GMT</pubDate></item><item><title>Schema 如何连接 AI 与工具</title><link>https://schemax.dev/blog/schema-connects-ai-and-tools/</link><guid isPermaLink="true">https://schemax.dev/blog/schema-connects-ai-and-tools/</guid><description>理解 Schema 在 Tool Call 中扮演的关键角色，以及它为何是可靠执行的基石。</description><pubDate>Sun, 19 Jul 2026 00:00:00 GMT</pubDate></item><item><title>Prompt推荐——对抗AI时代的焦虑和无聊</title><link>https://schemax.dev/blog/anti-boring/</link><guid isPermaLink="true">https://schemax.dev/blog/anti-boring/</guid><description>从无聊与空虚出发，分享一个把复杂概念讲成寓言故事的 Prompt。</description><pubDate>Wed, 01 Jul 2026 00:00:00 GMT</pubDate></item><item><title>什么是调制：一个会说话的灯塔寓言</title><link>https://schemax.dev/blog/what-is-modulation/</link><guid isPermaLink="true">https://schemax.dev/blog/what-is-modulation/</guid><description>用一个灯塔、旗语和百叶窗的寓言，直观解释通信里的调制到底是什么。</description><pubDate>Sun, 28 Jun 2026 00:00:00 GMT</pubDate></item><item><title>ModelCraft：02-AI时代的Go工程最佳实践——代码框架篇</title><link>https://schemax.dev/blog/02-go-engineering-framework/</link><guid isPermaLink="true">https://schemax.dev/blog/02-go-engineering-framework/</guid><description>从日志门面、业务错误、DDD 分层到可观测性，讨论 AI 时代第一版 Go 工程架子应该怎么搭。</description><pubDate>Wed, 24 Jun 2026 00:00:00 GMT</pubDate></item><item><title>Never Too Late: Why I’m Restarting My English Journey Today</title><link>https://schemax.dev/blog/never-too-late/</link><guid isPermaLink="true">https://schemax.dev/blog/never-too-late/</guid><description>A short personal essay about restarting English learning, staying consistent, and treating teaching as a way to learn.</description><pubDate>Wed, 24 Jun 2026 00:00:00 GMT</pubDate></item><item><title>ModelCraft：01-如何调研和闭环</title><link>https://schemax.dev/blog/01-research-and-closure/</link><guid isPermaLink="true">https://schemax.dev/blog/01-research-and-closure/</guid><description>从 Duck talking、自主验证 demo、区分 Mock 边界到沉淀高质量测试，讨论技术调研如何形成闭环。</description><pubDate>Sun, 21 Jun 2026 00:00:00 GMT</pubDate></item><item><title>ModelCraft：低代码底座 - 数据模型的设计</title><link>https://schemax.dev/blog/00-data-model-design/</link><guid isPermaLink="true">https://schemax.dev/blog/00-data-model-design/</guid><description>从一入职就从事数据模型设计，到成长为负责人，再到离开。深度了解项目各种优缺点后，经历 8 个月 Vibecoding 重写一版。目标曾是国内版 Supabase，以 MySQL 为底座。</description><pubDate>Fri, 19 Jun 2026 00:00:00 GMT</pubDate></item><item><title>为什么早期的大模型，通过 Prompt 让模型输出 JSON 不可靠</title><link>https://schemax.dev/blog/json-output-unreliable/</link><guid isPermaLink="true">https://schemax.dev/blog/json-output-unreliable/</guid><description>解释 Prompt 约束 JSON 输出在生产环境中失稳的根本原因。</description><pubDate>Sun, 14 Jun 2026 00:00:00 GMT</pubDate></item><item><title>花了 6 个月我到底做了个什么</title><link>https://schemax.dev/blog/project-six-months/</link><guid isPermaLink="true">https://schemax.dev/blog/project-six-months/</guid><description>一篇关于 AI 项目收尾、落地与个人方法论的项目复盘。</description><pubDate>Tue, 09 Jun 2026 00:00:00 GMT</pubDate></item><item><title>第5章：构建 SubAgent</title><link>https://schemax.dev/blog/agent-05/</link><guid isPermaLink="true">https://schemax.dev/blog/agent-05/</guid><description>把任务拆成子问题，交给更细分的 Agent 单元去执行。</description><pubDate>Tue, 02 Jun 2026 00:00:00 GMT</pubDate></item><item><title>焦虑到极限的反馈</title><link>https://schemax.dev/blog/anxiety-feedback/</link><guid isPermaLink="true">https://schemax.dev/blog/anxiety-feedback/</guid><description>一篇不谈技术的个人情绪和生活阶段反思。</description><pubDate>Tue, 02 Jun 2026 00:00:00 GMT</pubDate></item><item><title>分页锚点不稳定：从 Offset 漂移到 Cursor 设计</title><link>https://schemax.dev/blog/pagination-cursor-design/</link><guid isPermaLink="true">https://schemax.dev/blog/pagination-cursor-design/</guid><description>从真实故障出发，重新讨论为什么分页设计应该走向 Cursor。</description><pubDate>Thu, 07 May 2026 00:00:00 GMT</pubDate></item><item><title>领域驱动设计：从三层架构到领域分层</title><link>https://schemax.dev/blog/domain-layering/</link><guid isPermaLink="true">https://schemax.dev/blog/domain-layering/</guid><description>把常见三层架构问题拆开，看清领域分层真正解决什么。</description><pubDate>Sun, 03 May 2026 00:00:00 GMT</pubDate></item><item><title>反馈的回响：从振荡到 Agentic Engineering</title><link>https://schemax.dev/blog/feedback-agentic-engineering/</link><guid isPermaLink="true">https://schemax.dev/blog/feedback-agentic-engineering/</guid><description>用控制理论中的振荡视角理解 Agentic Engineering 的核心问题。</description><pubDate>Sun, 03 May 2026 00:00:00 GMT</pubDate></item><item><title>快速完成单元测试：Spock 实践笔记</title><link>https://schemax.dev/blog/spock-practice/</link><guid isPermaLink="true">https://schemax.dev/blog/spock-practice/</guid><description>围绕 Spock 的工程实践记录，聚焦测试表达力和效率。</description><pubDate>Sun, 03 May 2026 00:00:00 GMT</pubDate></item><item><title>第4章：基础外界交互能力</title><link>https://schemax.dev/blog/agent-04/</link><guid isPermaLink="true">https://schemax.dev/blog/agent-04/</guid><description>让 Agent 在安全边界内稳定读取外界信息、做计划并形成闭环。</description><pubDate>Wed, 29 Apr 2026 00:00:00 GMT</pubDate></item><item><title>第3章：简单记忆的实现</title><link>https://schemax.dev/blog/agent-03/</link><guid isPermaLink="true">https://schemax.dev/blog/agent-03/</guid><description>从零搭建一个能写入、检索和回忆的最小记忆系统。</description><pubDate>Sat, 18 Apr 2026 00:00:00 GMT</pubDate></item><item><title>第0章：直观理解 Agent 与 LLM</title><link>https://schemax.dev/blog/agent-00/</link><guid isPermaLink="true">https://schemax.dev/blog/agent-00/</guid><description>从最基础的视角理解 Agent 和 LLM 的关系。</description><pubDate>Tue, 14 Apr 2026 00:00:00 GMT</pubDate></item><item><title>第1章：从零构建 Agent</title><link>https://schemax.dev/blog/agent-01/</link><guid isPermaLink="true">https://schemax.dev/blog/agent-01/</guid><description>搭一个最小可运行 Agent，建立对主循环与工具调用的直觉。</description><pubDate>Tue, 14 Apr 2026 00:00:00 GMT</pubDate></item><item><title>第2章：Plan And Solve 与 Reflection</title><link>https://schemax.dev/blog/agent-02/</link><guid isPermaLink="true">https://schemax.dev/blog/agent-02/</guid><description>给 Agent 加入规划与反思，让执行路径更稳定。</description><pubDate>Tue, 14 Apr 2026 00:00:00 GMT</pubDate></item><item><title>反馈的回响：从 Agent 到 Everything</title><link>https://schemax.dev/blog/feedback-everything/</link><guid isPermaLink="true">https://schemax.dev/blog/feedback-everything/</guid><description>从 Agent 的反馈闭环出发，讨论它如何延展到更广的软件系统。</description><pubDate>Wed, 25 Mar 2026 00:00:00 GMT</pubDate></item><item><title>RTK：用 Rust 重构你的 CLI 工具，让 CodeBuddy 的 token 消耗降低 90%</title><link>https://schemax.dev/blog/rtk-use/</link><guid isPermaLink="true">https://schemax.dev/blog/rtk-use/</guid><description>用 Rust CLI 代理减少 AI 编程助手上下文中的无效终端输出。</description><pubDate>Fri, 20 Mar 2026 00:00:00 GMT</pubDate></item></channel></rss>